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	<title>Comments on: Ad-hoc workspace sharing prototype</title>
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	<description>Collaborative Places</description>
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		<title>By: Gerhard Fischer at CCS &#171; 場 (ba)</title>
		<link>http://xn--rls.viveka.id.au/augmenting-ikea/comment-page-1/#comment-20522</link>
		<dc:creator>Gerhard Fischer at CCS &#171; 場 (ba)</dc:creator>
		<pubDate>Thu, 03 Jun 2010 04:47:52 +0000</pubDate>
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		<description>[...] I&#8217;m hoping to talk about mixed reality and tabletop systems as opposed to immersive virtual environments for collaborative creativity at a distance. Or [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;m hoping to talk about mixed reality and tabletop systems as opposed to immersive virtual environments for collaborative creativity at a distance. Or [...]</p>
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		<title>By: viveka</title>
		<link>http://xn--rls.viveka.id.au/augmenting-ikea/comment-page-1/#comment-16300</link>
		<dc:creator>viveka</dc:creator>
		<pubDate>Tue, 28 Apr 2009 15:30:14 +0000</pubDate>
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		<description>Hello Erik, nice to have you. Everyone (yes, all three of you) go and look at &lt;a href=&quot;http://erikchampion.wordpress.com/&quot; rel=&quot;nofollow&quot;&gt;Erik&#039;s blog&lt;/a&gt;, he&#039;s a lovely little thinker with deep and useful insights to spare.

Anyway, I think it&#039;s better because you can use rich, familiar real-world tools, like the moleskine notebook, fountain pen and pencil in the example above. You can bring in something you did earlier, using a different medium. I&#039;m trying to damage the boundaries between the virtual and real worlds. I don&#039;t think this tool is enough, but it&#039;s a start.

Another thought is that the lamp could project Augmented Reality (AR) targets at the corners. Then you could move tokens around in the real space and see 3D objects moving correspondingly in the virtual representation of it.</description>
		<content:encoded><![CDATA[<p>Hello Erik, nice to have you. Everyone (yes, all three of you) go and look at <a href="http://erikchampion.wordpress.com/" rel="nofollow">Erik&#8217;s blog</a>, he&#8217;s a lovely little thinker with deep and useful insights to spare.</p>
<p>Anyway, I think it&#8217;s better because you can use rich, familiar real-world tools, like the moleskine notebook, fountain pen and pencil in the example above. You can bring in something you did earlier, using a different medium. I&#8217;m trying to damage the boundaries between the virtual and real worlds. I don&#8217;t think this tool is enough, but it&#8217;s a start.</p>
<p>Another thought is that the lamp could project Augmented Reality (AR) targets at the corners. Then you could move tokens around in the real space and see 3D objects moving correspondingly in the virtual representation of it.</p>
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		<title>By: erik</title>
		<link>http://xn--rls.viveka.id.au/augmenting-ikea/comment-page-1/#comment-16298</link>
		<dc:creator>erik</dc:creator>
		<pubDate>Tue, 28 Apr 2009 15:00:56 +0000</pubDate>
		<guid isPermaLink="false">http://xn--rls.viveka.id.au/2009/04/28/ad-hoc-workspace-sharing-prototype/#comment-16298</guid>
		<description>cool, actually after ozchi I briefly mentioned to David Browning a rough idea about capturing from above the tabletop design process. 
Back to your project is camera tracking preferable to a (cheaper) PDA virtual keyboard to get input back into the computer because you can do shapes rather than just virtual keyboard input?</description>
		<content:encoded><![CDATA[<p>cool, actually after ozchi I briefly mentioned to David Browning a rough idea about capturing from above the tabletop design process.<br />
Back to your project is camera tracking preferable to a (cheaper) PDA virtual keyboard to get input back into the computer because you can do shapes rather than just virtual keyboard input?</p>
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