Not from me this time, from the excellent folks at Omnigroup. Beautiful.
More prototyping
February 26th, 2010Prototyping
February 26th, 2010Or is that sketching?
Imaginary tablets
January 26th, 2010[now updated with prototype images]
For those of us interested in how humans interact with our machines, how socio-technical systems are made and how they make us, this is a precious moment. Tomorrow the probability waveforms collapse, Schroedinger’s cat will be let out of the bag; Apple will reveal the form of their long-rumoured slate. In the realisation of a new kind of computing device many decisions are made. Not many companies are equipped to make and execute those decisions well. At the moment I can think of two: Apple and Palm. And as Palm is otherwise engaged, it falls to Apple to bring us the first fully-realised such device.
That’s why today, the moment before the Apple tablet is unveiled, is precious. From tomorrow it will be impossible to imagine a slate without reference to Apple’s design, just as now all smartphones are compared to the iPhone.

So before it’s too late, here’s what I’ve learned from six months living with iSlate prototypes.
Reclaiming Affordances
November 20th, 2009The next time you are about to use the word “affordance”, please stop and check if the word “cue” would work instead.
Because if it would, then:
1. you are using an obscure technical term for something that already has a perfectly good plain English word, and
2. you are using that technical term incorrectly.
Yes, I know that languages are living entities. None other than the eminent Don Norman, despairing in his attempts to correct the misuse of “affordances”, has cited this as a reason to abandon the term to its abusers. Yes, words can change their meanings. Generally, I celebrate this fact. But not this time. Technical terms are different. People can start calling air “Oxygen”, but that does not mean that scientists should change the periodic table.
Creativity and Cognition 2009
October 26th, 2009In a few hours I’m off to Berkeley for Creativity and Cognition 2009 to participate in the Graduate Symposium. Mihaly Csikszentmihalyi, Ben Shneiderman, Jane Prophet and my advisor Ernest Edmonds will be among the speakers. I’m quite excited about the whole thing… updates to follow, or see my twitter feed in the meantime.
Prior Art
September 25th, 2009So apparently Rupert Murdoch thinks he owns the idea of an Electronic Programme Guide that uses a grid layout, as he bought a company with a patent from the year 1999 to that effect. And for the last decade this company has been extracting fealty hither and yon, in the form of license agreements to anyone who wants to put up a service to tell people what’s on telly, and suing them if they demur. And now Freeview Australia seems to be having some trouble securing a license.
It looks like this is the Gemstar patent.
The reason I write is that I was working for Optus Multimedia, a division of Optus Vision back in 1998, and in that year I made an EPG in a grid layout, for delivery on the web (including a WebTV version).
So without further ado, here is some prior art for EPGs with a grid layout, from May 1998.
Form factors
September 19th, 2009I’ve been obsessed lately with form factors for interactive devices. To the extent that I’ve been carrying around models of tablet computers made of foam core and acetate, just to get a feel for how they might fit into life.
It might be considered a little silly to carry around blocks of shiny foam that don’t do anything. Nonetheless. And @timbomb tells me that I’m conducting a phenomenological investigation, so there.

So why these sizes?
Read the rest of this entry »
The longer it takes you to catch on, the more visionary I get
August 31st, 2009[With apologies to Bruce Sterling]
Take a look at the wonderful Immersive Workspaces from Linden Lab and Rivers Run Red. Wonderful because it’s a great piece of work and a real breakthrough, but also because it’s not done yet. That is, if its goal is as stated “a complete collaboration solution”, and “the ultimate destination in real-time collaboration”.

Immersive Workspaces - avatars view slides in a virtual meeting room
You see, what they’ve built looks like a great solution for real-time communication and coordination – but that’s not the same thing as collaboration. Let’s take a look. I’ll wait here while you watch the the video.
The system provides the following task-oriented headings: News, Team, Meetings, Actions, Media, Journal, Stats, Admin, and Go 3D. This is looking like the next generation of groupware, with that last link promising a sprinkle of social avatar-chat sugar on top, courtesy of Second Life.
The use case shown is called a “collaboration session” – but let’s look at what the participants (Laura, Adam and Sakura) actually do.
Tap tap tap – a case study for distributed collaborative creativity.
August 26th, 2009Taptaptap make iPhone apps, but they’re not an old-fashioned development shop. Times have changed.
We have no central office and everyone involved is in a different part of the world.
They’re a cross-disciplinary, geographically distributed team. Which raises the question:
So how do we work efficiently on our projects?
They tried asynchronous work but then started getting better results with synchronous chat sessions, sending images back and forth. Then breakthrough – they introduced a shared workspace, which they describe as a virtual room. It’s one-way and ad-hoc, but it’s working. And there is definitely a design opportunity for better creativity support tools in this space.


